Youth games and fun. Scenario of the sports competition "well done fun" Scenario of the sports festival well done fun

Game program "Very well done fun"

    Improving the health of children.

    Raising a love for physical culture and sports, a sense of friendship.

    Promotion of healthy lifestyles.

    Determination of the strongest team.

HOST: Good afternoon guys! I am glad to welcome you to the sports game "Very well done"

HOST: Attention! Is the "Berkut" squad ready for the sports game "Very well done fun"? Your motto!
Is the Vityazi detachment ready for the sports game "Good Fun"? Your motto!

HOST: Homework was to form teams and come up with names for them. Commands to the original!

/ Two teams line up at the start line. Each team is led by a captain.

RELAYS:
1. Relay with turns. (The first participants run to the finish pin, run around it 2 times and return to the team. The following participants run. Who is faster?)

2. Collect skittles. (Pixels are placed at the distance for each team. The first participant, having reached the first pin, takes the pin and returns to the team. The next player runs to the second pin and takes it with him. So until all teams collect all the pins)

3. Leave the painting. (At the finish line there is a sheet with a pencil. At the command of the host, the first players run to the sheet with a pencil, write their name on the sheet and return to the team. Who is faster?)

4. Towards each other. (The team is divided into 2 parts and stands opposite each other. On a signal, the first participant runs to the second participant, who is opposite. Passes the baton to him. The second participant runs to the third of the team. Etc. The team wins, the halves of which are the first to change places.)

5. Passed - sit down. (the captain stands opposite the team. He has the ball in his hands. On a signal, the captain throws the ball to the first player. He, having caught the ball, returns it to the captain and crouches. The captain throws the ball to the second player. The player does the same as the first.)

6. Horse racing. (Relay participants must quickly put on a skirt and jump rope to the finish line and back.)

7. Help your neighbor. (Participants are divided into pairs. At the signal of the host, the first pair is blindfolded to one of the participants. The second helps the first. Thus, the pair must go to the finish line and back.)

8. Relay with the ball. (participants are divided into pairs and pinch the ball with their stomachs. Thus, they reach the finish line and return to the team. Who is faster)

9. Porters. (the team is given a “load” (balls, skittles, buckets). At the signal of the leader, the first players run with the load to the finish line and back. Passes the “load” to the second)

HOST: Well done guys, friendship has won! Now all together let's play the game "Dragon Tail"

/ Summing up the sports game. Prize giving.

Scenario of the sports competition "Very well done fun"

Sports hall layout: slogans-posters: "There is no greater victory than victory over oneself"; “It doesn’t matter if you are better than someone. It is important whether you will be better than yesterday! "Sport is health"; "Sport is success"; "Sport is friendship!"; “We are for SPORT! Are you with us?"; "Movement is life!"; “The main desire is to go in for sports, but there is always a way!”; "Happy Victory Day in WWII!"; "Thank the granfather for the victory!"

Equipment and inventory: balloons, basketballs, A4 paper, gas masks, first-aid kit, fountain pens, question cards, tape recorder, musical records, stopwatch, whistle, roulette, gymnastic mats, gymnastic benches, tables, skittles, diplomas, prizes.

1 host: Good afternoon, dear guests, teachers, fans! Have a good mood!

2 host: We dedicate the sports competition "Very well done" to the 70th anniversary of the Victory in the Great Patriotic War.

Thank you for your courage and courage

Because you ended the war,

For the fact that for the sake of us, children, they managed

Reclaim a free country!

Smiles shine, troubles go away,

Medals on the chest burn with fire.

With another happy, peaceful day!

(The song "Victory Day" sounds)

Teams enter the hall in formation, located behind the common start line.

3 leading:

Today here in the gym

We are a sport, skillfully compatible.

We are this glorious holiday with you

Dedicated to great games.

4 leader:

He will win the competition

Who is smart, smart and strong

Show all your skills

Who is hardened in spirit and body.

5 leader:

Fills us with the joy of movement,

The heart beats more cheerfully in the chest!

And the sports victory of the moment

Complementing the smiles of friends.

1 host:

And sport helps us to learn

After all, health is the foundation of everything.

Who walks through life with sports

He can go far!

2 host:

We present you the participants of our competition: _________________________

3 leading:

Congratulations on your participation in the competition. We wish creativity, skill, excellent knowledge, skills, enthusiasm and Olympic calmness!

4 leader:

And now we present our judging team: ___________________

5 leader:

We give the floor to the chief judge of the competition ___________________

(Briefly covers the history of the Second World War. Asks to honor those who died for the Motherland with a moment of silence).

1 host:

Our competition program:

    Review competition "Business card".

    Relay (running with a baton around the perimeter of the hall with the whole team).

    Relay "All at once" - teams run simultaneously in full squads. Participants stand in a column, take hold of the belt, run to the rack, run around it and return to the finish line. The winner is the team whose members, without disengaging their hands, will be the first to take their original position. The places of the teams are determined by the order of finishing.

    Competition "Far Path" (The first numbers jump in length from a place, pushing off with two legs at the same time. The measurement is made on the heels of the first touch of the floor. The second numbers jump from the landing site of the first, etc. Team places are determined by the range of marks of 5 participants) .

    Quiz "Eternal glory to the heroes of the Great Patriotic War!".

    Captains competition - the use of a gas mask in order to perform

tasks. (At the command “Gases - put on gas masks!” - team captain

puts on a gas mask, picks up a basketball, starts dribbling

over obstacles, makes three throws at the basketball hoop and

returns to its original position. Considered time and quantity

and the number of hits in the ring)

    Competition "Knightly martial arts". (One participant from the team compete in arm wrestling)

    Competition "Cuttlefish". (The first participant on the start line takes

the position of the emphasis is lying, the second one takes him by the legs and at the whistle all the teams start moving. The team whose pair comes first wins.

9. Competition "Hey, let's go!" (Tug of war).

10. Competition "Salute" (Participants blow up balloons by whistle

until they burst).

2 host:

We will warm up before the competition starts.

(one of the participants warms up to the music)

3 leading:

For sports there are no borders and distances!

It is understood by the peoples of all the earth!

He is our treasure for the whole planet!

Sport gives happiness of friendship and love!

4 leader:

Team captains are invited to draw lots.

Course of the competition:

5 leader:

All teams were given homework in advance, in which it was necessary to prepare the team name, emblem, motto, team presentation. The first competition of our competition:Team calling card.

1 host:

While the jury sums up the homework, we continue our competition.

2nd competition: Relay

2 host:

3rd competition: Relay "All at once"

3 leading: Competition "Far Path"

4 leader:

The next stage of our competition is the quiz "Eternal glory to the heroes of the Second World War!"

The captains receive envelopes with questions, at the whistle the judges open them and answer the questions of the quiz with the whole team.

5 leader:

The students of our technical school prepared demonstrative numbers of amateur performances for the young men. And while the jury is evaluating the quiz, let's see the performance of our girls.

1 host:

Captains competition.

2 host:

Competition "Knightly single combats"

3 leading:

Competition "Cuttlefish".

4 leader:

Contest "Hey, let's go!"

5 leader:

The final stage of the competition is "Salute".

1 host:

So the salute in honor of the VICTORY sounded.

And now the solemn moment has come. The jury determined the winners and prize-winners of our contest "Very well done".

It's time for the awards.

The word is given to the chief judge of the competition ______________________

(announcement of results and awards)

Quiz "ETERNAL GLORY TO THE HEROES OF THE WWII!"

1. Name and surname of a man who during the war in the rank of lieutenant general of the engineering troops was seriously shell-shocked, was captured, refused to go to the service of the Nazis and died a martyr's death: the Nazis poured cold water on him in the Mauthausen camp in the cold.

(Dmitry Mikhailovich Karbyshev.)

2. Adolf Hitler himself called this hero the enemy of the Reich No. 1, and he really brought such a blow to the Nazis, after which the Nazis could no longer restore their strength. He was the commander of the S-30 submarine and on January 30, 1945 sank the Wilhelm Gustlon superliner in the Danzig Bay area, which had 5,000 German soldiers and officers on board, and on February 10, the cruiser General Steuben, on board which was over 3 thousand soldiers and officers. Who is he?

(Alexander Ivanovich Marinesko.)

3. This person managed to visit Germany, Russia, China, Japan. He was arrested by the Japanese police in October 1941 and executed in 1944. The title of Hero of the Soviet Union was awarded to him only in 1964, when N.S. Khrushchev watched a film about this hero. A street in Moscow is named after him, and a sculptural composition is installed on it. What's his name?

(Richard Sorge.)

4. What is the name of the person who was a squadron commander during the war, participated in 156 air battles and shot down 59 fascist aircraft. He was awarded the title of Hero of the Soviet Union three times.

What is the name of this aviation ace?

(Alexander Ivanovich Pokryshkin.)

5. The name of this person is familiar to all of us from the movie and the famous book. He was a pilot. By the end of March 1942, he shot down 4 Nazi planes, and in April his plane was shot down and fell into the forest behind enemy lines. The pilot jumped out with a parachute, but in the fall he broke both legs. For 18 days he made his way to his own. After the amputation of both legs, having shown extraordinary willpower, in 1943 he returned to service again, and on the Kursk Bulge he shot down 3 more enemy aircraft.

What kind of person are we talking about?

(Alexey Petrovich Maresyev.)

6. The name of this man is forever entered in the history of our Motherland along with the names of Suvorov, Nakhimov. This is a peasant guy from the village of Strelkovka, Kaluga region, during the First World War he received two St. George's crosses for personal courage. The title of Hero of the Soviet Union was awarded to him four times! He has been awarded many orders and medals. History determined him a leading role during the Great Patriotic War. “Strong will”, truly “iron perseverance”, “tough character” - this is how his friends and colleagues characterize him.

What do you think, what is it about?

(Georgy Konstantinovich Zhukov.)

7. Our glorious victory was also forged in the rear - well-deserved and very famous people. Now you need to name the twice Hero of Labor, the famous aircraft designer who created numerous types of aircraft: piston, jet, fighter, jet, sports, training. The planes created by this aircraft designer are still considered the most reliable. He is the author of interesting books, including the book "The Purpose of Life", which went through 5 editions.

What do you think, what famous aircraft designer are we talking about?

(Alexander Sergeevich Yakovlev.)

    Participants stand in two lines facing each other and clasp their hands cross to cross. Those who wish are promoted along the chain by tossing from beginning to end. Girls and even children over the age of 6 can participate as "cherries".

    Two rivals stand against each other and, at the command of the elders, they try to take off each other's hat, without giving up theirs.

    All players are divided into pairs. In each pair, according to the lot, one must represent a horse, and the other a rider. The players, depicting horses, bend down, bending their knees and resting their hands on them, and the riders sit on them.

    After that, a fight is arranged between the couples, where the main characters are horsemen. The objective is to knock down a rival pair or toss an opposing rider to the ground.

    This game may be slightly different, depending on how the riders sit on their "horses" (on their backs or on their shoulders). The game was traditionally arranged either as a competition of separate pairs, or as a whole battle of a large number of players, divided into teams.

    Two participants stand opposite each other and randomly grab a stick. On command, they try to take the stick from each other.

    All players are divided into pairs. In each pair, one participant stands on his hands, and the second takes him by the legs. After that, a fight takes place. The task of the struggle is to bring down the opponent, standing on his hands, to the ground.

    The players are divided into two teams of equal strength, usually up to 10 people. They decide by lot which team to jump and which team to carry. The first ones are often called "tops" or "playing", and their rivals - "bottoms" or "leaders", which, however, changes many times during the game. Those who drive line up in a column, bending over and clasping the person in front at the waist like this. The other team, having determined the order among the players, begins to jump one by one from a running start onto the backs of the drivers (a filly, as an old author notes). At the same time, they try to jump in such a way that it is convenient for the next players of the team to jump, and for everyone to hold firmly on the backs of their opponents so as not to touch the ground. After all the players have jumped, the “bottoms” begin to slowly move, like an elephant, to a predetermined place (5-10 meters). After that, the teams switch roles. However, the change of roles occurs when one of the jumpers touches the ground. If the “lower classes” fail to stay on their feet or separate their hands, then they will have to do everything all over again - they need to be taken away!

    The game continues until there is a desire to form new teams or until the participants in the game get tired.

    Numerous variants of this old Russian game have several distinctive details in the rules of game behavior and especially in the texts with which one team conducts a game dialogue - a verbal duel - with another, opposing team. After the game dialogue, an attempt by one of the players to break through the enemy's chain follows. Among the names of this game is the largest expert on folk games and physical education of the peoples of Russia in the 19th century. E.A. Pokrovsky singled out "shackles", "colic-woman", "tin", etc.

    The players stand in two rows, facing each other, holding hands. “Two equal parties line up in two ranks (walls) against each other ... and firmly hold hands, thus forming a strong chain for each party,” writes E.A. Pokrovsky about such a game.

    In the most common version of "breaking chains", the players simply take turns calling one of the players, calling his name.

    "Tili-ram, Tili-ram, whom to you, whom to us?" - asks one team to another, and in response hears the name of one of the questioners.

    After the player's call, the most important moment of the game occurs when the called player, running up from a certain distance, tries to break through the chain of the team holding hands with his chest. If this succeeds, then he takes one of the two players between whom he broke through to his team. And if not, then he remains in this team. Then the teams switch roles. The game continues until a stronger team with more players is revealed.

    A log is placed in the center of the circle. All players stand in a circle and hold hands. One of the players (in turn) gives a command, after which everyone runs in a circle to the next command (for example, “Stop!”). After that, the players stop and try to drag their neighbors into a circle so that someone knocks down the log. The one who knocks down the log is out of the game, which continues. The game must be attended by at least six people.

    All players stand in a circle and hold hands. Then it is possible to designate on the site the dimensions of the “frying pan” - a drawn or drawn circle of a slightly smaller size than that formed by the players holding hands. After the command "Run!" (which is served by the players in turn or in chorus) all the players begin to move in a circle in a clockwise direction - in the sun. Then the command follows: "Pull!". After this signal, each player tries to pull the neighbors into the center of the circle - “into the pan”. At the same time, everyone is closely watching each other. Anyone who steps over the line with at least one foot - “roasts” - or disengages his right hand, must leave the circle. The game continues up to three or even two winners. At the same time, the game turns into a simple drag and drop over the circle, which is one of the traditional types of game confrontation and was widespread in traditional gaming culture.

    All participants in the game join hands, forming a circle. This is traditionally called the "bell". By agreement, by lot, or simply taking turns playing one by one, they go to the center of the circle and then try to break through the clasped hands of their comrades, i.e. break out of the circle. The nature of the actions of the driver changes markedly depending on the number of players forming the circle. If there are 4-5 people, then the game is close to a power confrontation. And in the case when there are 12-15 or more players, the game becomes similar to the "breaking chains" traditional for a whole series of folk games. In this case, the game is more consistent with the name, because the driver often has to rush about like the “language” of the ringing (calling) bell.

    Option 1. With a large number of participants, 2-3 leaders can be elected. At the same time, the nature of the game changes somewhat, becomes more dynamic.

    Option 2. Sometimes the game also has a peculiar continuation - catching the runaway. Having broken through, the player runs away from the circle, and the rest of the players who make up the circle rush to catch him. The one who manages to pin down or catch the escaping person first gets the right to stand in a circle and break it into the next round.

    All playing, holding hands and forming a circle. First, they move in small steps to the center of the circle and make movements with their hands forward - “knead the dough”. On the words “inflate, bubble” they begin to diverge from the center and diverge as far as outstretched arms allow. When they say “don’t burst!”, everyone starts pulling the neighbors so that someone opens their arms. The two "bursting" players go to the center of the circle, where they can get it from the hands of other players in the next "kneading", since the game is usually repeated several times until a certain number of players (agreed in advance) is reached in the circle. Then the losers are assigned a game punishment, they take a phantom, etc. You can also play for the elimination of the “burst”. In this case, the game continues until only three players remain in the circle.

    All participants in the tug-of-war agree, thereby forming two teams approximately equal in strength. Then all the players stand in one line so that the participants representing different teams are through one, and all members of one team face one way, and the opposite one - the other. All tug-of-wars clasp their arms, bent at the elbows, with the elbows of their neighbors-opponents. As a result, a kind of wall is formed, where each of the teams tries to pull the opposing team to its side, that is, to where the players of this team are facing.

    The tug-of-war usually starts on a signal, and its results and the winning team are determined by the observers' scores. The losers will be those who were pushed back from the original line or those who allowed a break in the general chain of dragging. Gradually, the participants of the game develop a coordinated team struggle tactics, taking into account how best to arrange the players according to their strength, height, etc., which to a greater extent determines the advantage of the teams.

    The players draw a straight line on the ground and, having divided into two parties of approximately equal strength, stand on both sides of the line. Then the parties become one against the other along the line. Members of one team carry out a mutual grip of the hands, members of the other team, and on a signal, pulling begins.

    Opponents try to win each other over to their side. The one who was pulled leaves the game, and the one who pulled can help his neighbor. In this struggle, triumph often remains not on the side where there is more strength, but on the side where there is more dexterity.

    The competition involves two players. They stand on vertically placed stumps, up to 30 cm high, opposite each other and hold on to the tourniquet. At the command of the elder, the participants begin to pull the tourniquet. The one who first makes the opponent touch the ground wins.

    4-5 or more players choose the driver, who is invited to "find the fifth corner." He stands in the center of the players who are located around him and begins to slowly bend over and fall towards one of the players. He must be held and with a push of the hands to direct his fall in the direction of the other player. The one who allowed the driver to fall, that is, "let him find the fifth corner," takes his place.

    In this game of an acrobatic nature, the strength, stability and endurance of each of the players is manifested in the joint construction of a kind of living pyramid, tower, caravan, etc.

    The players stand in a row one after another, putting their hands on the shoulders of the person in front. Thus, a chain of the first row (tier) is formed from the physically strongest young men, the first of which acts as a guide. Other players sit on the hands of the players forming the first row. Sometimes a third one also sits on the second row. Such a caravan then begins to move, which gives pleasure to both the players and the spectators (girls watching the game, adults and children). Finally, the lower ones cannot withstand the weight of the upper ones (or simply portray it comically), and all the players fall to the ground to the general jokes and laughter.

    Games of this type are distinguished mainly by the nature of the multi-tiered structure of the players and the peculiarity of the combination of sports competition and theatrical game element in them, which is characteristic of folk amusements, the circus and other games-performances on holidays.

    A circle is drawn on the ground. Two participants in the game are trying to push each other out of the circle line. In this case, you can use pushes with your hands and shoulders.

    Two approximately equal teams are located opposite each other, face to face. Each player becomes left shoulder forward, and with the other hand grabs the belt of a nearby partner. Each of the teams stands shoulder to shoulder, waiting for the signal to start the confrontation. After the start of the game, the teams approach each other and try to push back the opposing team. Members of the same team taking care to help nearby teammates so that the wall does not collapse. Such a confrontation is usually repeated several times - up to three gatherings. If a clear superiority of one of the teams was found, then they start with a new, more equal, distribution into parties.

Scenario of the sports program "Very well done fun"

Target: organize healthy recreation for children; develop strength, agility, endurance, mobility; foster a sense of mutual assistance; cultivate love for Russian folk culture, Russian traditions

Inventory: stopwatch, volleyballs, skittles, tennis balls, rope, ropes, hoops, ropes, balloons, rubber balloons.

Event progress:

To the sounds of a sports march, the teams are built in one line

Leading

Hello! Hello! Hello!
Today here on the playground
We are a sport, skill is compatible.
We are this glorious holiday with you
Dedicated to great games.

Leading:

We see friendly faces here
Sports spirit we feel around
Everyone here has the heart of an Olympian
Here everyone is a friend to sports and art.

Leading

He will win the competition
Who is smart, smart and strong
Show all your skills
Who is hardened in spirit and body.

Leading: Let us open our sports festival"Young fun"

Sports part:

RELAYS:
1. Relay with turns.(The first participants run to the finish pin, run around it 2 times and return to the team. The following participants run. Who is faster?)

2. Collect skittles. (Pixels are placed at the distance for each team. The first participant, having reached the first pin, takes the pin and returns to the team. The next player runs to the second pin and takes it with him. So until all teams collect all the pins)

3. Leave the painting. (At the finish line there is a sheet with a pencil. At the command of the host, the first players run to the sheet with a pencil, write their name on the sheet and return to the team. Who is faster?)

4. Towards each other.(The team is divided into 2 parts and stands opposite each other. On a signal, the first participant runs to the second participant, who is opposite. Passes the baton to him. The second participant runs to the third of the team. Etc. The team wins, the halves of which are the first to change places.)

5. Running with a sash

Whomever you want to ask, but here in Rus'
You girded yourself with a sash - you called yourself a hero.

6. Walking on all fours

The strength of the hips must be shown
You have to run while sitting.

7. Running in bags

In the old days the custom was
Check your dexterity
Legs who closed in a bag
Get to the edge!

8. Hockey

Our great-grandfathers knew hockey
And they famously drove a rag ball.

9. Rope

Udaltsov, guys, girls
We call on the rope
Ten left, ten right
Only muscles are creaking.

10. "Badminton". Running with a badminton racket tossing a balloon.

11. "Ball"

Here's a harder task
Get smarter and harder.
For you to go forward
You need to guide the balloon.

The participant, moving forward to the rack, knocks out a balloon with a gymnastic stick and back in the same way (the result is determined by the first one who ran to the finish line)

I see from the side
Teams in technology are equal.
I want to take a quick look
Whose captains are smarter.

12. "Who is faster"

What a miracle - lope yes lope!
Look, the bag is off!
Hey, grab it, catch it
Grab the bag!

Teams are built at the starting line in a column and, at the whistle, each member of the team for distillation jumps in a bag to the rack and returns in the same way, passes the baton to the next participant.

13. Tug of war

Leading: The teams ran, jumped, performed the task perfectly, setting a high tone for us with the competition. Today, everyone is worthy of the highest praise, all teams have shown solidarity and the will to win.

Leading: But in all competitions there is someone better. Now let's ask the panel of judges to sum up the results of the seven past competitions.

Leading: For summing up the floor is given to the jury.
(
one member of the panel of judges announces the results)

Leading:

Thank you all for your attention
For enthusiasm and ringing laughter.
For the fire of competition
Ensure success.
Now it's time to say goodbye
Our speech will be short.
We say goodbye to everyone
Until happy new meetings!


Camp championship in folk games.

PURPOSE: Formation in children of a culture of health saving and a healthy lifestyle through a folk game.

TASKS:

    To acquaint with Russian folk games; learn to play them by following the rules.

    Develop agility, endurance, endurance.

    Influence a positive emotional mood throughout the lesson, using Russian folk music, as well as surprise moments, acting reincarnation of teachers.

    To cultivate respect for the traditions of the Russian people, the ability and desire to apply them in life; love for one's native land.

PRELIMINARY WORK:

    Acquaintance with Russian folk games.

    Watching animated and feature films about traditional Russian holidays.

Participants and conditions for the celebration:

LDPN boys participate in sports competitions. Support groups include LDPN boys and girls.

Two teams are formed - squads of 5 people.

Teams must have a name, distinctive signs and the same uniform: smart shirts, embroidered sashes and hats.

Rewarding:

The winner of each competition is the team - the team that completed the task correctly and fastest. The overall result is determined by the results of all competitions. BehindIAndIIparticipants of the holiday are awarded with dryers and bagels. Which squad at the end of the holiday scored more dryers, she won.

Decor:

For the design of the stadium, flags of different colors, a large canvas with the inscription "Hello to the participants of the competition!", Balloons,

the name of the sports festival "Very well done fun",

slogans calling for a healthy lifestyle: "A healthy mind in a healthy body!" etc.

Funny melodies, the song "Bogatyrskaya Strength" were recorded for musical accompaniment.

In musical breaks perform girls who play on wooden spoons. Girls - in bright sundresses and kokoshniks.

Equipment and sports equipment:

Balls; bits; targets; shields; rope.

The program of the holiday and the stages of sports competitions:

General construction. Russian folk melody sounds.

Dear guests, dear guys, we welcome you to the youth games.

Please, dear guests! Please!

Fun and joy to you!We have been waiting for you for a long time, we will not start the holiday without you.

We invited you to a holiday of games and fun for every taste!

The people are gathering! The holiday begins!

The red girls gathered today, but the good fellows are strong, but they will measure their minds.

Delete your show!

Presenter No. 1 (Red girl in a sundress and kokoshnik):

Today, two squads will participate in our holiday "Very well done fun": the first we will call the squad of Rusichi, the second - the Knights.

Presenter No. 2 (Red girl in a sundress and kokoshnik):

IN in some kingdom, in some state, on Russian land, you will see good fellows of heroic strength and dexterity. And our heroes will be judged by the jury.

(Introduction of jury members)

Let the jury the whole course of the battle

Track without a hitch.

Who will be friendlier

He will win in battle.

And they will present the participants of our competition with dryers. And which squad at the end of the holiday will pick up more dryers, that one won.

Our friends have gathered to visit and they are sitting in the red corner.

Hey, girlfriends, do not be bored, quickly get the spoons.

(Performance of girls - spoons)

Presenter No. 1 (Red girl in a sundress and kokoshnik):

We continue the program

For guests, friends, for everyone.

We start the panorama

Amazing fun.

It's time for the competition. Let's check if the heroes are ready for the tests? Let's have a baptism of fire. In Rus', fairy-tale heroes boldly overcame fire, water, and copper pipes.

The words of a famous song about the epic hero, the defender of the Russian land, are carried far around the stadium, urging the participants in the tournament to start the duel.

“That not formidable sky frowns,

blades do not sparkle in the steppe -

these are the fathers of Ilya Muromets

the disciples came out to fight"

And two formidable forces lined up against each other - the teams "Bogatyrs" and "Vityazi", brave warriors, ready to show dexterity, endurance, dexterity and valiant ingenuity. In anticipation of an unusual spectacle, the place of the fight was surrounded on all sides by spectators and fans.

Competition No. 1 "Heroic Trials"

Running with a sash (scarf)Whomever you want to ask, but here in Rus'You girded yourself with a sash - you called yourself a hero.

The first fellow runs, girding himself with a sash to the red maiden, runs around her and returns to the team, passes the sash to the second fellow, and so on until all the fellows take part in the competition.

The song "Bogatyr power" sounds

Competition No. 2 "Defeat the Serpent Gorynych"

More than once, the heroes saved Rus' from the evil enemy. The people about such heroes have long composed epics and fairy tales, glorifying their exploits.

I want to test all of you for patience,

For dexterity and attention

On accuracy and skill!

Ball throwing. Get into the eye of the Serpent Gorynych and kill him.

Competition No. 3 "Bogatyr push".

We invite our heroes to the "flea market". The flea market is not a market where people buy and sell things, but real competitions where strong men push each other. Or rather, they are measured by strength, pushing each other out of the circle.

The song "Bogatyr power" sounds


Contest No. 4 "Swing your arm, itch your shoulder"

Gorodoki. Here is a toy, Russian kid,Shoot down a Russian town for her.Who will knock down the fastestThe score will bring the team.

A member of each team from the position performs throws at the target. The team with the most hits wins.

The song "Bogatyr power" sounds

Competition No. 5 "Heroic Strength"

Rope pulling.

Udaltsov, guys, girlsWe call on the rope.Ten left, ten right -Only muscles are creaking.

Teams go to the duel. The result is the winner.

The song "Bogatyr power" sounds

Competition No. 6 "Wall to Wall"

One of the most popular and popular types of Russian martial arts in the old days was considered the battle "wall to wall". It was in such battles that the famous expression "feeling of the elbow" was born, a skill that is highly valued even in civilian life. The task is to push the enemy wall over the line without breaking your system and not allowing the enemy to enter your territory. Usually in fisticuffs, only the male population of villages and cities converged “wall to wall”.

General construction, announcement of winners, rewarding.

Each competition was evaluated by the judges in one or two pieces and, each time, they went to the piggy bank of the next winners.

The performance of girls - spoons.

Presenter No. 1 (Red girl in a sundress and kokoshnik):

Well done, heroes!

They flashed with daring prowess, showed their strength, dexterity, mutual assistance.

After passing difficult tests, requiring a lot of strength, take a red place in a wide courtyard.

Presenter No. 2 (Red girl in a sundress and kokoshnik):

Rus' is known for its delicious kvass.

We invite everyone to kvass

We have a noble treat:

Honey gingerbread, sweets,

Lollipop roosters,

Gingerbreads printed,

So elegant before

We welcome bread and salt

We invite you all to visit!

Everyone drinks kvass and eats treats.

Presenter No. 1 (Red girl in a sundress and kokoshnik):

According to the results of the competitions, "Bogatyrs" and "Knights" scored an equal number of points, both teams did an excellent job with all the tasks and received well-deserved awards. We wish our good fellows and red girls new achievements and brilliant victories!

Eco-expedition "Very well done" ends in the game room where the Eco-Tree is installed.

Presenter No. 1 (Red girl in a sundress and kokoshnik):

The results are summed up, the winners are revealed. And now we choose the “ecological symbol of the day” - multi-colored leaves that match your mood and attach it to our Mood Tree - our Ecotree.

Presenter No. 2 (Red girl in a sundress and kokoshnik):

Our expedition "Very well done" has come to an end.

And in the end, we will carry out the Bereginya ritual, which is based on the traditions of folk culture.

“In the evening circle, we light a symbolic lantern, remember all the worst and best of the day; we mentally burn everything bad in a flame: we fill everything good with the heat of fire.

The holiday is over .

Presenter No. 2 (Red girl in a sundress and kokoshnik):

Thank you all for your attention

For enthusiasm and ringing laughter.

For the fire of competition

Ensuring success.

Now it's time to say goodbye

Our speech will be short.

We say to everyone: goodbye,

Until happy new meetings!

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